After seemingly being talked about for the past couple of years by developer The Astronauts, their dark fantasy shooter Witchfire is finally entering full production. You would think that with the numerous updates the team has posted to Twitter and their official site regarding the game that it’s been in development this entire time. Which it has.
“Playdead, a Danish game developer, released Limbo in 2010. It took them six years to make the next game, Inside,” The Astronauts’ Adrian Chmielarz explains at the start of the latest blog entry. “It’s been four years since then, and we still don’t even know the title of their next project.”
Chmielarz goes on, postulating that when an indie studio has a properly successful game, instead of speeding headlong into production on a follow-up, the studio “somehow slows down instead of speeding up”. Chmielarz explains that this is due to the rigors of production, combined with the task of finding “the game” and making sure that the idea is clear before production begins in earnest.
This all leads up to Chmielarz stating that Witchfire is now in “full production”, saying that their team of eight developers “know exactly what the game is”. The update (which Chmielarz admits amounts to “yeah of course we’re still making the game”) includes a few screenshots of new areas, enemies and a video of the animation/AI systems for Witchfire.
Chmielarz laments that “it’s still an unknown number of seasons before the game is ready”, but quips that the team is “doing the best we can, though!”.
Witchfire is due out for PC.
source https://bloody-disgusting.com/video-games/3624507/astronauts-dark-fantasy-fps-witchfire-now-full-production/
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