Mortal Kombat will have some company in the film adaptation arena. Sega’s 1993 Sega Genesis brawler Eternal Champions has been picked up for an adaptation, courtesy of Skydance and Jurassic World and Kong: Skull Island writer Derek Connolly.
According to the Hollywood Reporter, the Eternal Champions project will have Ellison, alongside Dana Goldberg and Don Granger producing for Skydance. Meanwhile, Toru Nakahara, who has been head of the adaptation of Sega’s Sonic the Hedgehog franchise, will produce on behalf of Sega. Rob Ree, who was able to bring Skydance and Sega together for the project, will server as executive producer, while Aimee Rivera will oversee the project for Skydance.
The Eternal Champions adaptation isn’t the only videogame-to-film project Connolly will be working on, as he’s also involved with Sony and Nintendo’s adaptation of The Legend of Zelda.
Released in 1993 as part of the fighting game craze, Sega’s Eternal Champions followed an omniscient being known as the Eternal Champion, who foresees that mankind will soon fade from existence due to the untimely deaths of key people throughout history. Seeking to restore balance to the world, the Eternal Champion gathers these nine individuals from across time just before their deaths, holding a fighting tournament between them. The victor of the tournament will regain their life, as well as changing their fate while bringing balance to the universe.
As was the case in the wake of Mortal Kombat, Eternal Champions featured bloody over-the-top finishing moves specific to each stage, known as “Overkills“. The game was followed up by an update in 1995 for the Sega CD called Eternal Champions: Challenge from the Dark Side, which boasted additional characters, more Overkills, and other finishing moves.
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