From Software’s reveal of The Duskbloods for the upcoming Nintendo Switch 2 last week was unfortunately lacking in details. Luckily, Nintendo has remedied that with a three-part “Creator’s Voice” interview with the game’s director, Hidetaka Miyazaki. Along with elaborating on the story for the game, Miyazaki details the origins of the game itself and more.
Starting off, Miyazaki explained the origins of The Duskbloods, which actually started development on the Switch. “It was still very bare-bones at the time—more a loose string of ideas than a proper presentation. The concept itself was different from anything we had done before, and Nintendo seemed very interested in helping make it a reality. So that’s when the project kicked off.”
According to Miyazaki, the move to the Switch 2 allowed the team to stay closer to the original vision, thanks to the Switch 2’s focus on online features.
Miyazaki also took time to elaborate on the story for The Duskbloods. “In The Duskbloods, the Bloodsworn are competing for something known as ‘First Blood.’ As human society reaches an end, First Blood flows in an event known as the ‘Twilight of Humanity.’ The Bloodsworn are summoned to the Twilight of Humanity across a variety of different times and places in a bid to obtain First Blood.
Due to this, there is no fixed era or location in which The Duskbloods takes place. There are more traditional Gothic- or Victorian-style maps as well as those depicting the closing years of the early modern period, like the one glimpsed in the trailer with the train running through it.”
This lack of definition in the setting has allowed the team to include things such as firearms, with every character being able to attack from a distance by some means. “I feel this is one of the game’s unique aspects when compared with our previous titles. I hope these new action elements are one area that players will enjoy.”
For those who aren’t into the PvP aspect, Miyazaki says that you can still enjoy the game. “I personally am not much of a PvP person, and I wanted to make something that’s satisfying even for players like me. While the goal of a match is to obtain First Blood, there are personal objectives that provide separate rewards to the player as well, so I hope these add to the fun of each engagement.”
Described as a PvPvE title with “online multiplayer at its core,” The Duskbloods is currently in development exclusively for the Nintendo Switch 2, with a 2026 release.
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